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Obi-Wan Finale - The Loop
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Dual Wield is one of six combat skills in The Elder Scrolls: Online.
Passive Skills
Image | Skill Name | Skill Type | Level | Rank | Description |
---|---|---|---|---|---|
Passive | 5 | Increases damage with Dual Wield abilities by 10% vs. targets under 25% Health. | |||
Increases damage with Dual Wield abilities by 20% vs. targets under 25% Health. | |||||
Passive | 10 | Increases off-hand Dual Wield Weapon Damage by 15%. | |||
Increases off-hand Dual Wield Weapon Damage by 25%. | |||||
Passive | 25 | Reduces the cost of Dual Wield Feat abilities by 10%. | |||
Reduces the cost of Dual Wield Feat abilities by 20%. | |||||
Passive | 28 | Deals 8% more damage when attacking disabled targets. Disabled targets are stunned, immobilized or disoriented enemies. | |||
Deals 15% more damage when attacking disabled targets. Disabled targets are stunned, immobilized or disoriented enemies. | |||||
Passive | 41 | Bestows 3% chance to bleed for 8 Physical Damage over 10 seconds with Axe equipped. Deals up to 2.5% bonus damage to heavily armored enemies with Mace equipped, and 1.5% additional damage with Sword equipped. Increases Critical Strike by 2.5% with Dagger equipped. | |||
Bestows 5% chance to bleed for 8 Physical Damage over 10 seconds with Axe equipped. Deals up to 5% bonus damage to heavily armored enemies with Mace equipped. Deals up to 2.5% additional damage with Sword equipped. Increases Critical Strike by 5% with Dagger equipped. |
Active Skills
Image | Skill Name | Skill Type | Level | Morphes into / Skill Descriptions | Skill Cost | |
---|---|---|---|---|---|---|
Active | 2 | Two hit attack for 2 – 5 Physical Damage. Affected target bleeds for 12 Physical Damage over 7 seconds. | 18 Stamina | |||
Add snare. | ||||||
Heals caster over the duration of the bleed. | ||||||
Active | 4 | Six hit consecutive attack for (2, 2, 2, 2, 2, 6 – 9) physical damage. | 46 Stamina | |||
Six hit consecutive attack for (3, 3, 3, 3, 3, 12) physical damage. Increases attack speed by 15% – 18% for 6 seconds. | ||||||
Six hit consecutive attack for (3, 3, 3, 3, 3, 12) physical damage. 4% chance on hit to set target off balance. | ||||||
Active | 14 | Deals 3 – 6 Physical Damage to all surrounding enemies nearby. Damage is increased vs. enemies with low Health. | 49 Stamina | |||
Deals 6 – 8 Physical Damage to all surrounding enemies nearby. Damage is increased vs. enemies with low Health. Restores 20 Stamina to player every 2 seconds for 10 seconds. Each additional target hit increases Stamina restore by 50%. | ||||||
Deals 6 – 8 Physical Damage to all surrounding enemies nearby. Damage is increased vs. enemies with low Health. | ||||||
Active | 20 | Blinds target for 4 seconds. | 49 Stamina | |||
Blinds target for 4 seconds. Weapon Power of next attack is increased by 24 – 30. | ||||||
Nearby targets gain 40% miss chance for 4 seconds. Affected enemies take 3 – 6 Physical Damage. | ||||||
Active | 38 | Throws a dagger dealing 9 – 12 Physical Damage, and snares 40% – 50% for 6 seconds. | 32 Stamina | |||
Deals 9 – 12 Physical Damage to enemies in front of you. Affected targets are snared 50% for 6 seconds. | ||||||
Throws a dagger dealing 12 – 15 Physical Damage. Affected enemy is snared 50% for 6 seconds. |