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Clothmaking is the art of creating useful light and medium armor. The Taylor collects raw jute and hides to refine them into finer material.
- The tailoring profession comes with the following 5 tabs:
- Refine – refine raw jute to jute or improve gathered hide
- Creation – craft light or medium armor
- Deconstruct – destroys the existing light or medium armor, but extracts crafting ingredients in that process. Warning: During crafting, the player still has access to the items inside the bank account. One should be careful about what is deconstructed.
- Improvement – with reagents, one can upgrade light or medium armor from normal to legendary. Normal to Fine requires 5 reagents with a 20% chance. Fine to Superior requires 7 reagents (15% per reagent), Superior to Epic 10% and Epic to Legendary just 5%.
- Research – learn the traits of light or medium armor, this feature is similar to deconstruct and has a 6 hour cool down.
Image | Ability | Rank | Effect |
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1/9 | Allows the use of Jute and Hide | |
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1/3 | Fibrous plants in the world will be easier to see when you are 20 meters or closer. | |
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1/3 | An outfitter hireling will send you cloth or leather and possibly other items every day. | |
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1/3 | Improves the chances of extracting Clothing ingredients. | |
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1/3 | Reduces research time by 5% and allows the research of two items at once. | |
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1/3 | Increases the chance of improving items with tannins. |