TESO Wiki

Crossover banner.jpg
The Elder Scrolls wiki on Fandom

READ MORE

TESO Wiki
m (CrsDash video addition)
Line 2: Line 2:
 
{| style="float:right;"
 
{| style="float:right;"
 
|-
 
|-
| {{#ev:youtube|7hyCFXcm6pY}}
+
| {{#ev:youtube|jYfnpIUOFQw}}
 
|}
 
|}
 
[[Blacksmithing]] is a profession, which allows the creation of heavy armor and weapons and their improvement.
 
[[Blacksmithing]] is a profession, which allows the creation of heavy armor and weapons and their improvement.

Revision as of 22:19, 26 March 2014


This article is a stub. You can help TESO Wiki by expanding it.

Blacksmithing is a profession, which allows the creation of heavy armor and weapons and their improvement. Typically, blacksmiths needs a forge and an anvil for their work. Crafting stations can be found in almost every larger settlement. The player should explore the area for useful material. To start refining iron ore, one needs 10 chunks of ore.

The blacksmithing profession comes with 5 tabs:
  • Refine – melt ore into ingots and use them later in the crafting process
  • Creation – craft weapons and heavy armor
  • Deconstruct – destroys the existing heavy armor or weapon, but extracts crafting ingredients in that process.
    Warning: During crafting, the player has also access to the items stored inside of the bank account!
  • Improvement – with reagents, one can upgrade weapons and armor from normal to legendary. Normal to Fine requires 5 reagents with a 20% chance. Fine to Superior requires 7 reagents (15% per reagent), Superior to Epic 10% and Epic to Legendary just 5%.
  • Research – learn the traits of a weapons or heavy armor, this feature is similar to deconstruct and has a 6 hour cool down.
Refining ore into ingots Weapon creation

Available skills

Image Ability Rank Effect
Metal Working.png
1 Allows the use of Iron ingots
2 Allows the use of Steel ingots
3 Allows the use of Orichalc ingots
4 Allows the use of Dwarven ingots
5 Allows the use of Ebony ingots
6 Allows the use of Calcinium ingots
7 Allows the use of Galatite ingots
8 Allows the use of Moonstone ingots
9 Allows the use of Voidstone ingots
Keen Eye.png
1 Ore in the world will be easier to see when you are 20 meters or closer.
2 Ore in the world will be easier to see when you are 30 meters or closer.
3 Ore in the world will be easier to see when you are 40 meters or closer.
Miner Hireling.png
1 A miner hireling will send you ore and possibly other items every day.
2 A miner hireling will send you more ore and possibly better items every day.
3 A miner hireling will send you even more ore and possibly even better items twice a day!
Metal Extraction.png
1 Improves the chances of extracting Blacksmithing ingredients.
2 Greatly improves the chances of extracting Blacksmithing ingredients.
3 Maximizes the chances of extracting Blacksmithing ingredients.
Metallurgy.png
1 Reduces research time by 5% and allows the research of two items at once.
2 Reduces research time by 10% and allows the research of two items at once.
3 Reduces research time by 20% and allows the research of three items at once.
Temper Expertise.png
1 Increases the chance of improving items with tempers.
2 Greatly increases the chances of improving items with tempers.
3 More than doubles the chances of improving items with tempers.

The basic ore the player will find, is iron ore, but as the game proceeds and with the leveling of the character, other ore types can be found.
Note: The Metalworking skill is necessary to use ingots from new ore types.
Keen Eye is another useful skill, if one intends to craft a lot. This skill helps to find ore much faster/easier.
To progress in this profession, it is advised to collect a huge batch of ore.

Ingredients for racial styles

Each item has 14 different styles, but by default the player only knows his/her own, specific racial style at the beginning of the game and must learn the other styles. There are special Racial Motifs, the player can find during the game. Mostly these can be found while exploring the country, a good source maybe is also the book shelves in the numerous homes.

Image Name Racial style Cost
Adamantite.png
Altmer 21 Gold.png
Argentum.png
Primal 21 Gold.png
Bone.png
Bosmer 21 Gold.png
Copper.png
Barbaric 21 Gold.png
Corundum.png
Corundrum
Nord 21 Gold.png
Daedraheart.png
Daedric 21 Gold.png
Flint.png
Argonian 21 Gold.png
Malachite.png
Ancient Elf 21 Gold.png
Manganese.png
Orc 21 Gold.png
Molybdenum.png
Breton 21 Gold.png
Moonstone.png
Khajiit 21 Gold.png
Nickel.png
Imperial ? Gold.png
Obsidian.png
Dunmer 21 Gold.png
Starmetal.png
Redguard 21 Gold.png

Materials

Ores

Image Name Used in
Iron Ore.png
Iron Ingots
High Iron Ore.png
Steel Ingots
Orichalc Ore.png
Orichalc Ingots
Dwarven Ore.png
Dwarven Ingots
Ebony Ore.png
Ebony Ingots
Calcinium Ore.png
Calcinium Ingots
Galatite Ore.png
Galatite Ingots
Quicksilver Ore
Quicksilver Ingots
Voidstone Ore.png
Voidstone Ingots

Ingots

Image Name Needed Material Level
Iron Ingot.png
10 x Iron ore 1-15
Steel Ingot.png
10 x High Iron ore 16-25
Orichalc Ingot.png
10 x Orichalcum ore 26-35
Dwarven Ingot.png
10 x Dwarven ore 36-45
Ebony Ingot.png
10 x Ebony ore 46-50
Calcinium Ingot.png
10 x Calcinium ore Veteran 1-3
Galatite Ingot.png
10 x Galatite ore Veteran 4-6
Quicksilver Ingot
10 x Quicksilver ore Veteran 7-8
Voidstone Ingot.png
10 x Voidstone ore Veteran 9

Traits

Optionally, the player can choose traits. These stones can be obtained from gathering ore or the deconstruction of items. Traits must be researched.

Image Trait Gem Description
Armor Traits
Quartz.png
Sturdy Chance to avoid decay when defeated
Diamond.png
Impenetrable Increases resistance to critical hits
Sardonyx.png
Reinforced Increase armor value
Almandine.png
Well-fitted Reduce cost of sprinting
Emerald.png
Training Increase armor skill line experience
Bloodstone.png
Infused Increase armor enchantment effect
Garnet.png
Exploration Increase exploration experience
Sapphire.png
Divines Increase Mundus Stone effects
Turquoise.png
Defending Increase total Armor and Spell Resistance by 2% - Can be used to enhance weapons.
Image Trait Gem Description
Weapon Traits
Chysolite.png
Powered Reduce weapon enchant cooldowns by +30%
Amethyst.png
Charged Increases enchantment charges by 17%
Ruby.png
Precise +3% Weapon/Spell Critical value
Jade.png
Infused Increase weapon enchant effect by +13%
Turquoise.png
Defending Increases total Armor and Spell Resistance by 2%
Carnelian.png
Training +22% Experience with item’s corresponding skill line
Fire Opal.png
Sharpened Increase armor and spell penetration by +6%
Citrine.png
Weighted +4% Attack speed

Tempers

Image Name Description
Honing Stone.png
Improve quality from Base to Fine
Dwarven Oil.png
Improve quality from Fine to Superior
Grain Solvent.png
Improve quality from Superior to Epic
Tempering Alloy.png
Improve quality from Epic to Legendary

Armor Parts

Heavy Armor Material
Image Part Min Max
[[file:|center]] Helm 5 13
[[file:|center]] Pauldron 5 13
[[file:|center]] Cuirass 7 15
[[file:|center]] Gauntlets 5 13
[[file:|center]] Girdle 5 13
[[file:|center]] Greaves 5 13
[[file:|center]] Sabatons 5 13

Weapons

Melee Weapons Material
Image Part Min Max
[[file:|center]] Axe 3 11
[[file:|center]] Hammer 3 11
[[file:|center]] Sword 5 13
[[file:|center]] Battle Axe 5 13
[[file:|center]] Maul 5 13
[[file:|center]] Greatsword 5 13
[[file:|center]] Dagger 5 13