The Argonians are one of the three races representing the Ebonheart Pact. Their homeland is Black Marsh, sometimes known as "Argonia".
Argonians look like lizards. They have lizards’ tails, bodies, arms and heads. They are not as strong as Nords or Orcs. Their Lack of strength is compensated by natural agility. They are quick and have great agility. They do not like direct battles. They are masters of hidden movements and guerrilla tactics. Many thieves can be found among Argonians. They are not very talented in magic. Black Marsh is their homeland. It is a land of swamps.
Abilities
Argonians can train skills that improve their healing received, disease and poison resistance, and swimming. They also inherently train restoration skills faster than other races.
Sources
Notes:
After leaving Coldharbour, the player will awake in the Bleakrock Village on Bleakrock Isle.