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| [[file:Ladyssmock.png|center]] || <div id ="Lady's Smock">[[Lady's Smock]]</div> || 1 || || Increase Spell Power || Lower Spell Resist || Restore Magicka || Spell Crit |
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+ | | [[file:Luminousrussala.png|center]] || <div id ="Luminous Russula">[[Luminous Russula]]</div> || 1 || 2 || Ravage Stamina || Restore Health || Lower Weapon Power || Reduce Speed |
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| [[file:Mountainflower.png|center]] || <div id ="Mountain Flower">[[Mountain Flower]]</div> || 1 || 2 || Increase Armor || Restore Stamina || Restore Health || Lower Weapon Power |
| [[file:Mountainflower.png|center]] || <div id ="Mountain Flower">[[Mountain Flower]]</div> || 1 || 2 || Increase Armor || Restore Stamina || Restore Health || Lower Weapon Power |
Revision as of 06:45, 29 October 2015
This article is a stub. You can help TESO Wiki by expanding it. |
Alchemy is a profession, which allows the player to create useful potions, which improve player stats temporarily. Like in the game Skyrim, the player must research the found plants and find out which effects they can reveal. Each plant, has four traits.
Traits are originally unknown and can be found by either consuming new reagents to find out traits or using them in combination with other reagents or by even looking them up online. The first thing you will want to do is find an alchemy station to combine raw materials or in this case reagents and solvents into potions.
Reagents have a total of four possible traits or effects each, which can be combined to make potions. Although at the lowest level, only two matching traits will be used and up to three later with passives. The key to successfully create potions is pairing different reagents with common alchemical traits. The final product will be made only through shared traits, if the ingredients do not match in any way shape or form, the potion will fail. There are also opposing or 'anti traits' such as ravage health vs restore health which can negate the others effect. When you craft potions you will gain yourself some Alchemy XP. The higher your crafting level paired with higher solvents and reagents will yield a bigger XP gain and more powerful potions.
Available Skills
Image | Ability | Level | Rank | Effect |
---|---|---|---|---|
1 | Allows the Alchemist to use Natural Water to make Level 3 Potions and Clear Water to make Level 10 Potions. | |||
Allows the Alchemist to use Pristine Water to make Level 20 potions. | ||||
Allows the Alchemist to use Pristine Water to make Level 20 potions. | ||||
Allows the Alchemist to use Pristine Water to make Level 20 potions. | ||||
Allows the Alchemist to use Purified Water to make Veteran 1 potions. | ||||
Allows the Alchemist to use Cloud Mist to make Veteran 5 potions. | ||||
2 | Reagents in the world will be easier to see when you are 20 meters or closer. | |||
Reagents in the world will be easier to see when you are 30 meters or closer. | ||||
Reagents in the world will be easier to see when you are 40 meters or closer. | ||||
8 | When using potions, resulting effects last 10% longer. | |||
When using potions, resulting effects last 20% longer. | ||||
When using potions, resulting effects last 30% longer. | ||||
12 | Produces 1 extra potion per crafting attempt. | |||
Produces 2 extra potions per crafting attempt. | ||||
Produces 3 extra potions per crafting attempt. | ||||
15 | Allows the use of up to 3 reagents when mixing Potions. | |||
23 | Reduces negative effects in potions by 50%. | |||
Reduces negative effects in potions by 80%. | ||||
Reduces negative effects in potions by 100%. |
Reagents
Image | Name | Level | Value | Trait 1 | Trait 2 | Trait 3 | Trait 4 |
---|---|---|---|---|---|---|---|
1 | Restore Stamina | Ravage Health | Increase Weapon Power | Speed | |||
1 | Ravage Magicka | Restore Health | Lower Spell Power | Invisible | |||
1 | 2 | Increase Spell Resist | Lower Spell Power | Restore Health | Restore Magicka | ||
1 | Restore Health | Restore Stamina | Restore Magicka | Unstoppable | |||
1 | Restore Magicka | Ravage Health | Increase Spell Power | Detection | |||
1 | Increase Weapon Power | Reduce Armor | Restore Stamina | Weapon Crit | |||
1 | Ravage Health | Ravage Magicka | Ravage Stamina | Stun | |||
1 | Lower Weapon Power | Increase Armor | Restore Health | Lower Weapon Crit | |||
1 | Increase Spell Power | Lower Spell Resist | Restore Magicka | Spell Crit | |||
1 | 2 | Ravage Stamina | Restore Health | Lower Weapon Power | Reduce Speed | ||
1 | 2 | Increase Armor | Restore Stamina | Restore Health | Lower Weapon Power | ||
1 | Spell Crit | Invisible | Speed | Unstoppable | |||
1 | Ravage Health | Lower Weapon Crit | Invisible | Lower Spell Crit | |||
1 | Increase Weapon Power | Lower Armor | Ravage Health | Ravage Stamina | |||
1 | Increase Spell Power | Lower Spell Resist | Ravage Health | Ravage Magicka | |||
1 | Restore Health | Weapon Crit | Spell Crit | Stun | |||
1 | Increase Spell Resist | Lower Spell Power | Ravage Magicka | Lower Spell Crit | |||
1 | 2 | Lower Armor | Weapon Crit | Reduce Speed | Unstoppable |
Solvents
Image | Name | Level | Value |
---|---|---|---|
3 | |||
10 | |||
20 | |||
30 | |||
40 | |||
50 | |||
50 |